'Civilization 6' release date news update: Scythia is not a real civilization; Queen Tomyris leads the new civ to war
The next instalment of the hit game franchise "Civilization" is expected to hit digital markets in October. The studio behind the game series has already released a couple of promotional stills and trailers that raised the hype for "Civilization 6." One of the reasons why "Civilization" fans should not miss the upcoming game sequel is the brand new civilization or "civ" that will raise both heaven and hell in the war-ridden lands. However, the latest scoop revealed that the new civ is not a real civilization.
iDigital Times reported that the fearsome Scythia civilization in the upcoming game sequel is not a true civ. In fact, the Scythians are known to be nomadic in nature, and therefore do not have the necessary criteria to be called a civilization. They have existed in the world for so long as barbarians without their own kingdom to rule. In "Civilization 6," everything is going to change as the Scythians will try their luck and conquer every land they see.
Aside from the introduction to Scythian culture, players will get to know the powerful civilization's ruthless ruler, Queen Tomyris. The character is actually based off an actual queen that reigned during the sixth century B.C.E.
PC Gamer described the Scythians to possess an incredible ability to heal themselves with ease after defending their territories against their enemies. They can deal extra damage to their opponents, and can acquire two Saka Horse Archers or light cavalry units for a single price. These make the new civ the one to beat, and the online publication even compared them with Zulu's nearly invisible Impi pikeman in "Civilization 5."
Polygon reported that "Civilization 6" will bring back the customizable governments in the game. This wil give players the freedom to design the style of the civilization they want their units to portray in the game. There will also be a new research system for personal use.
In "Civilization 6," the cities are going to be divided into districts, with each having its own hexes. The combat system of the video game will see the players accumulate enough supporting units to hold their territory or make their own assault. The players may stack them up until they gather a large and powerful unit to keep their castles safe and bring down their enemies afterwards.