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'Project Cars' Review Roundup: 'Demanding' Game Delivers 'Rewarding Experience'

Image from 'Project Cars' | SLIGHTLY MAD STUDIOS

With the release of "Project Cars" last week, gamers have been trying out the racing simulator and reviews have since described the game developed by Slightly Mad Studios as "demanding" with a protracted learning curve. However, those who have put in time and effort found that ultimately the game delivers a "rewarding experience."

In its review, Destructoid said most people will not like the game as it has been designed for hardcore racing enthusiasts. As for the game, it plays well but its learning curve could bore some players and they could be turned off. The reviewer said the game offers a "supremely rewarding experience to gamers regardless of their familiarity with cars" if they manage to win.

GameSpot, in its review, said "Project Cars" is different from other offerings in the genre that tend to keep players engaged by dolling out rewards regularly. In this game, the focus shifts and players do not get any experience points or upgraded cars. All these are made available at the beginning of the game. The challenge here is in learning to succeed on a track in a particular car after battling a number of atmospheric conditions such as blinding sunlight or rain. This, according to the reviewer, is a "bit harder to enjoy as the player has to master something difficult."

"Project Cars" is described as a fun game by Evo. Its review said the game provides players with a number of options at the beginning and they can use these to focus on starting a career or just indulge in solo play. The career option allows a player to start at the kart level and progress through eight levels. A player can also opt to start at the highest LMP1 level.

As for the rest of the game, it is all about learning how to handle a variety of cars on racing tracks. This is where it shines as it very realistic, making it one of the best racing games for consoles.