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'Resident Evil 7: Biohazard' news: new weaponry up for grabs, requiring extra work from players

"Resident Evil 7: Biohazard" promotional image | Capcom

Capcom is bringing the guns and weapons to "Resident Evil 7: Biohazard" for players to use in their fight against the deadly creatures. However, great as they may be, the tools will come with extra work as finding them will require effort.

Combat mode has been one of the most anticipated parts of the upcoming horror survival title. But with sneak peeks concentrating more on first-person exploration of a haunted house filled with eerie parts, fans have been wondering whether "Resident Evil 7: Biohazard" will be more of an adventure gameplay than an action-ridden one. This prompts Capcom to come forward and deliver the point that Combat playing will not just be a part of the 2017 game, but it will also have major improvements one of which is the increase in available weaponry.

"You're going to be pitted up in situations where you're still going to have to fight. You're going to get a nice arsenal of weaponry. So that element you're not going to see too much of a difference," producer Masachika Kawata told Gaming Bolt in a recent conversation. "The one thing I do want to point out though is the fact that the weapons aren't going to be that easy to find. So until you find them and have that advantage you're probably going to be running around considerably a lot more," he went on to say.

To point out how nabbing guns and other survival tools will require players to keep their eyes peeled, the media outlet provided a screenshot of some caged firearms from "Resident Evil 7: Biohazard." Moreover, the locked-up goodies may just be one of the many other possible ways to hide and cleverly pepper gadgets all around the gameplay. Fans will definitely have to pay attention to bag one of those and increase their chances of survival in the horror videogame.

"Resident Evil 7: Biohazard" will arrive in major consoles including PlayStation 4, Xbox One and Microsoft Windows on Jan. 24, worldwide, except for the Japanese market which will have to wait two extra days on the 26th to sample the game.