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'Final Fantasy XV' release date news update: Square Enix names voice actors

Square Enix has finally revealed the English voice cast for one of the most highly anticipated role-playing games this year. The names of the "Final Fantasy XV" voice actors behind the game's main characters were unveiled on its official blog. Many of them had previously worked on a number of voice acting projects commissioned by the Japanese gaming giant.

Square Enix's "Final Fantasy XV" is finally slated for Nov. 29 release after delays. | Official FINAL FANTASY XV Website

Also, Square Enix also released a video teaser featuring voice cast members discussing their roles while gameplay footages were flashed. The cast includes Ray Chase (Noctis Lucis Caelum), Robbie Daymond (Prompto Argentum), Adam Croasdell (Ignis Scientia), Chris Parson (Gladiolus Amicitia), Jim Pirri (Regis Lucis Caelum), Amy Shiels (Lunafreya Nox Fleuret), Darin De Paul (Ardyn Izunia), Matthew Mercer (Cor Leonis), and Kari Wahlgren (Aranea).

De Paul was also the voice behind Ardyn in the "Final Fantasy" animated film "Kingsglaive." So far, only De Paul reprised his voice acting role in the game. Pirri and Shiels replaced Sean Bean and Lena Headey for their respective roles.

After repeated delays, the RPG is finally slated for Nov. 29 release on PlayStation 4 and Xbox One. The game will arrive with a Deluxe Edition (pre-order $89.99) which includes a steelbook case, a copy of the "Final Fantasy XV" film "Kingsglaive", and three expansion pack items, namely, a Royal Raiment outfit, a Masamune weapon plus a Platinum Leviathan recoloring of the Regalia vehicle.

The Collector's Edition, on the other hand, will have all the items that the Deluxe Edition has plus a 192-page art book, a Play Arts Kai figure of Noctis, a music soundtrack, a copy of another "Final Fantasy XV" film "Brotherhood," and a slew of add-ons such as a Travel Pack, Camera Kit, Angler Set, and Gourmand Set all for $269.99. The Digital Premium Edition ($84.99) comes with the game's Season Pass for the upcoming six downloadable content releases.

Meanwhile, creative manager Hajime Tabata spoke about the issues that led to the delay. It was revealed that the developer needed two more months to complete the game's development prior to the launch.

"What we're actually going to do in this two months is fix a number of issues that affect the usability and playability of the game. Things like bugs that affect the visuals and some areas where the optimization process wasn't as good as it could have been. The second major thing we're going to do is reassess and fine-tune the balance of the gameplay," Tabata said in a Game Spot exclusive.